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Announcing The Launch of The Canadian Collegiate Esports League

Victoria, British Columbia - Esports community aggregator Harena Data has today announced the launch of the Canadian Collegiate Esports League (CCEL), a competitive video gaming league in partnership with Canada's most forward-thinking universities. The CCEL aims to nationalize esports adoption among Canadian universities by creating a unified body to organize, manage, and lead collegiate esports.

Using Harena Data's esports analytics and club management portal, GYO Score, universities can organize competitive or casual matches, manage their players and teams, connect with other schools, and keep track of leagues and records. The program will launch with 13 universities with more planning to join in the near future. The CCEL will kick off with a Rocket League Tournament on May 29th. The tournament will create the best experience possible by mixing social events with competitive nature as schools battle against one another for reputation and prizes.

A list of participating universities at launch include:
  • University of Victoria
  • University of Windsor
  • Dalhousie University
  • Holland College
  • Mount Royal University
  • York University
  • McGill University
  • Simon Fraser University 
  • University of Regina
  • Northern Alberta Institute of Technology
  • University of Lethbridge
  • University of British Columbia Okanagan
  • University of Manitoba

"It's crucial for esports to have a central organization that brings schools together to play efficiently and competitively," said Bill Dever, Chief Strategy Officer at Harena Data. "Canada is taking a major step as an innovator in the virtual world by embracing uniform, collegiate esports and we are proud to stand by these universities participating. We're only going to grow from here."

"The CCEL origins come from a simple fact, we are Canadian Schools and we know there is a unique Canadian voice and a unique Canadian perspective....we think the best we can give to esports is ourselves," said Joni Richardson, CCEL Commissioner and Intramural Programmer at the University of Victoria.


Registration for CCEL will begin in May. More information can be found at http://canadiancollegiateesportsleague.ca/

Registration will take place on https://gyoca.gg/

About GYO
GYO Score is an esports and gaming data analytics platform that seeks to support gamers and esports at all levels. With its game data analytics tools, team management, player profile, and league tool systems, GYO supports gamers and esports-enthusiasts of all competition levels to pursue their dream of esports stardom and community building. To date, GYO Score has helped facilitate over 200 esports scholarship offers and boasts more than 30,000 players on its platform since it launched in September 2019. To learn more about GYO, please visit www.gyo.gg.

About Harena Data, Inc
Founded in 2017, Harena Data has developed GYO Score to be a data analytics, league development, and player management tool for the esports industry. The principles of Harena Data have a strong background in esports, event management, motion picture production, and telecommunications. In addition to GYO Score, Harena Data specializes in esports consultation regarding the development and deployment of esports venues, scholastic esports programs, and esports league concepts.

Media contact:
Harena Data
Wahid Lodin
Wahid@harenadata.net 

CCEL
Joni Richardson
jonirich@uvic.ca
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